Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Little Dragon Khamez
Guardians of the Underworld
3
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Posted - 2012.11.10 20:46:00 -
[1] - Quote
WisdomLikeSilence wrote:FIS people wont use WIS unless theres a gameplay reason to.
Heres one: Intel.
THe main screen could host video feeds from cam ships at battles, or access "public" feeds from Jita etc - so you can sort of see what the deal is.
I emphasise "sort of" because of course you wont have the local list, so you cant check for wartargets camping jita undock.
Cam feeds dont have to be data hogs. YOu can degrade the video and pretend its 'space interference' instead of simple compression.
Live video will pretty much make WIS a compelling thing to do and it will knit eve together a bit more.
I just love this idea or how about a camera feeding video from the other side of each gate in system. That way I can check for gate camps before leaving by actually seeing ships getting pwned before I leave instead of having to estimate it by looking at the map. In a joined up world like eve it makes sense that feeds like this should exist.
Also how about a feed from the planet below so we can see what the infantry in dust is getting up to and make judgements about the security of our own planetary installations or even see how our ground troops are performing. |

Little Dragon Khamez
Guardians of the Underworld
30
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Posted - 2013.01.10 15:47:00 -
[2] - Quote
Katla Mikla wrote:I don't know how feasible it is, but I would really like to have Netflix or some sort of movie-watching capability on my Captain Quarter's screen. I'd be completely willing to pay RL money or isk to play a movie inside EVE.
I cant support that idea, if you want to watch a movie, go and watch a movie, if you want to play eve, then play eve. How can you be immersed in a game environment like eve whilst watching a movie.
Now events from within the world of eve like replys of the Alliance Tournaments etc or breaking news sent in by players, I could live with that. |

Little Dragon Khamez
Guardians of the Underworld
32
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Posted - 2013.01.14 20:49:00 -
[3] - Quote
On the subject of dust, how about a meeting room/boardroom being added to the captain's quarters in which you could interact with the avatars of people docked at the same station as you. It could be restricted to corp mates only or alliance members etc. I know people have complained about graphics cards screaming in pain, but dust is here now.
Dust means that CCP have the technology to allow multiple avatars per screen it just needs to be focused on as part of the Eve client and development time needs to be allocated to it.
Lets make it easy for them as suggest that the avatars in the meetingroom/boardroom be holographic only and as such be seen as projections that lack the graphical fidelity of the main character in the room. That should take the load of the the graphics cards out there... |

Little Dragon Khamez
Guardians of the Underworld
32
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Posted - 2013.01.16 18:28:00 -
[4] - Quote
I think the eft thing is coming as part of the fitting screen as there are plans to have the ability to activate modules in the ship fitting screen to see how they perform. Obviously the fitting screen works in both hanger view and CQ. |

Little Dragon Khamez
Guardians of the Underworld
34
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Posted - 2013.01.21 19:50:00 -
[5] - Quote
Lost True wrote:
2. How about something in the MMORPG that can train and use your brain for a change?
Errrr... Do you actually play eve? |

Little Dragon Khamez
Guardians of the Underworld
43
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Posted - 2013.01.24 23:44:00 -
[6] - Quote
Lost True wrote:Little Dragon Khamez wrote:Lost True wrote:
2. How about something in the MMORPG that can train and use your brain for a change?
Errrr... Do you actually play eve? Maybe you think that EVE is very complex. But the most complex things is scanning. And maybe industry/trade, which requires the skills of using the calculator.
Nope I was just making the point that eve is all about brainwork, whether it's the right fit, training queue, battlefield tactics, markets, trading, scamming, working with friends etc. It requires a brain to play and repeated use of that brain trains it. Hence no need of a brain training app for the CQ.
Eve players are always a cut above other MMO players on account of the fact that no other MMO has the balls to do what eve does. It's a big vision and that's why I like it. As for the brain training aspect of Eve I can't tell you the number of ways that Eve has enriched my life outside of the game. It makes me a better programmer, a better businessman and a better socialite, with the added plus that I have an enriched IQ more capable of linking extraneous bits of knowledge into a working whole. The whole noob learning curve in Eve is like falling of a cliff. It's that steep. I appreciate that you might be a seasoned vet who feels that Eve has nothing new to offer in which case fair enough, but most brain training apps are nothing more than glorified memory tests and I think an app like that would cheapen eve's CQ.
I would support a brain training app in the CQ if it was somehow or other worked into the fabric of eve online like an App that taught players how to get the best damage at all ranges through good use of tracking, falloff, optimal ranges and ammo types. It's so good I might even make that app myself...
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Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
65
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Posted - 2013.03.08 01:16:00 -
[7] - Quote
Hakan MacTrew wrote:Lost True wrote:Hakan MacTrew wrote:Dex Tera wrote:Jonas Sukarala wrote:the idea of seeing and interacting with the cockpit would be nice to see there is no cockpit in a ship bro ????  Not in capsule fitted ships anyway. As for the backstory, those are ordinary ships which are piloted by cockpit/bridge and have crew. It's for an NPC ships. The capsuleer ships, hovever, have the capsule hardware. But the bridge itself is still there (the windows and the bridge are easily seen on some ship's models) and there is no reason why can't we get out of the capsule and use it. We can also be cloned in this cabe because of DUST technology... Noobs :) That's quite funny. So, who is piloting the ship, which is co.troled exclusively from your pod, while your not in it? Not to mention that when a breach of the pod is detected, the clone transfer process activates.
I quite agree. I always thought that the capsuleer was the biological heart of the ship and replaced the ship's command functions and the functions of the ship's central computer in order to get a tactical edge and as such was jacked into the ships command and control structures via neural links via those great big sockets in the upper spine of every capsuleer. Still I could be wrong though as some of them are clearly for oxygen and nutrients when in the pod, so conceivably the ship could be managed via a wireless neural link only, but that is not how I read the eve canon on this.
Also as a capsuleer I would not want to wander about the ship in the company of my crew whilst simultaneously issuing orders via the afore mentioned wireless neural link. I would feel far to vulnerable in the flesh as my crew could easily kill me or overpower me without the pod to protect me, should they disagree with a rash, reckless capsuleer decision.
Also if you die outside your pod are you still immortal? As I understand it the pod breeches the neural scanner activates (which apparently also guarantees your imminent death) and you wake up in your replacement clone. The pod thus seems to be an essential part of the capsuleer experience.
Also consider the eve user interface that shows you your ship as seen from a floating camera drone. Apparently this is all that can be seen or experienced by the capsuleer pilot when he or she is coupled with the ship and serves as a replacement to human vision as inputted through the eyes. It seems to me that in a sense the capsuleer pilot becomes the ship when coupled with the pod. Em Waves and disturbances are turned into sound and vision, incoming fire that rips through your hull and armour may even feel like pain. |
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